Kick Guys update v1.1


Patch 1.1 is out!

Wow I sound like a real game dev with that title

Fixes:

  • Fixed missing respawn point in tutorial area
  • Fixed wonky light toggle when going from the facility to outdoors in the tutorial area
  • Fixed player being able to scale mountains to reach unintended areas
  • Fixed player being able to wall jump out of the starting shaft in area 2
  • Added more walls to prevent the end chamber to be seen from the knife corridor
  • Disabled in-engine V-Sync which should help those who find the game is being capped at 60fps
  • Fixed "Cat Kicking" (Player being able to float after slide-jumping) *

Additions:

  • Special option in the options menu for the speedrunners out there ;)

Thank you to everyone who found these bugs

* xd

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